Sun Java Certification SCJP 1.4 Objectives

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    The contents of this page are intended for SCJP 1.4 exam (310-035). The Sun Certified Java Programmers Exam (SCJP) is the internationally recognized. This site includes java certification mock exams, practice tests, Frequently Asked Questions (faq), scjp2 study material and sample code created by a Sun Certified Java Programmer which makes java certification exam preparation very easy.

    Earning a sun certification provides a clear demonstration of the core java scjp skills. This page is devoted to Java programmer certification, the exam which is commonly known as SCJP. The page contains links to several excellent resources for sun certification java.

Resources for java certification SCJP exam. There are mock exams and other useful java links.

    For clearing SCJP tests you need to know the basics of core java. There are three variations in SCJP.

CX-310-025 for SCJP 1.2

Exam type            -       Multiple choice and short answer
Total Questions  -       59
Pass score           -       61% i.e. 36 of 69 questions must be answered
Time limit            -       2 hours

CX-310-035 for SCJP 1.4

Exam type            -       Multiple choice and short answer
Total Questions  -       61
Pass score           -       52% i.e. 32 of 61 questions must be answered
Time limit            -       2 hours

CX-310-055 for SCJP 1.5 / SCJP 5.0

Exam type            -       Multiple choice and short answer
Total Questions  -       72
Pass score           -       59% i.e. 43 of 72 questions must be answered
Time limit            -       2 hours, 55 Minutes

    SCJP  5.0  is the latest Entry Level Certification exam provided by SUN Microsystems. SCJP 5.0 is based up on J2SE 5.0. I recommend that u should choose J2SE 1.4 as it has more resources on the web. The fee is around $150. You can buy a Voucher online and take the test at any thompson optometric center (the voucher would be valid for 1 year using which you get 20% discount).

    The recommended scjp books that you need to follow are:

1. A Programmer's Guide to Java Certification
                                                                by Khalid Azim Mughal, Rolf Rasmussen

2. Sun Certified Programmer & Developer for Java 2 Study Guide (Exam 310-035 & 310-027)
                                                                Kathy Sierra and Bert Bates
 

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Sun Certification Material (SCJP)

scjp khalid mughal

A Programmer's Guide to Java Certification - by Khalid Mughal and Rolf Rasmussen - very very good ebook for the exam. This one contains detailed description, and explains IO, Threads, GC etc quite well.

Complete Java2 Certification Guide


This site provides all the information you would need to prepare for Suns Certification exam (SCJP2). It provides study material, sample questions for all the topics covered in the exam, a Certification FAQ, a mock exam, and links to many other related sites. 

 

SCJP 1.4 Certification Exam Objectives ( taken from java.sun.com )


Section 1: Declarations and Access Control

* Write code that declares, constructs and initializes arrays of any base type using any of the permitted forms both for declaration and for initialization.
* Declare classes, nested classes, methods, instance variables, static variables and automatic (method local) variables making appropriate use of all permitted modifiers (such as public, final, static, abstract, etc.). State the significance of each of these modifiers both singly and in combination and state the effect of package relationships on declared items qualified by these modifiers.
* For a given class, determine if a default constructor will be created and if so state the prototype of that constructor.
* Identify legal return types for any method given the declarations of all related methods in this or parent classes.

Section 2: Flow control, Assertions, and Exception Handling

* Write code using if and switch statements and identify legal argument types for these statements.
* Write code using all forms of loops including labeled and unlabeled, use of break and continue, and state the values taken by loop counter variables during and after loop execution.
* Write code that makes proper use of exceptions and exception handling clauses (try, catch, finally) and declares methods and overriding methods that throw exceptions.
* Recognize the effect of an exception arising at a specified point in a code fragment. Note: The exception may be a runtime exception, a checked exception, or an error (the code may include try, catch, or finally clauses in any legitimate combination).
* Write code that makes proper use of assertions, and distinguish appropriate from inappropriate uses of assertions.
* Identify correct statements about the assertion mechanism.

Section 3: Garbage Collection

* State the behavior that is guaranteed by the garbage collection system.
* Write code that explicitly makes objects eligible for garbage collection.
* Recognize the point in a piece of source code at which an object becomes eligible for garbage collection.

Section 4: Language Fundamentals

* Identify correctly constructed package declarations, import statements, class declarations (of all forms including inner classes) interface declarations, method declarations (including the main method that is used to start execution of a class), variable declarations, and identifiers.
* Identify classes that correctly implement an interface where that interface is either java.lang.Runnable or a fully specified interface in the question.
* State the correspondence between index values in the argument array passed to a main method and command line arguments.
* Identify all Java programming language keywords. Note: There will not be any questions regarding esoteric distinctions between keywords and manifest constants.
* State the effect of using a variable or array element of any kind when no explicit assignment has been made to it.
* State the range of all primitive formats, data types and declare literal values for String and all primitive types using all permitted formats bases and representations.

Section 5: Operators and Assignments

* Determine the result of applying any operator (including assignment operators and instance of) to operands of any type class scope or accessibility or any combination of these.
* Determine the result of applying the boolean equals (Object) method to objects of any combination of the classes java.lang.String, java.lang.Boolean and java.lang.Object.
* In an expression involving the operators &, |, &&, || and variables of known values state which operands are evaluated and the value of the expression.
* Determine the effect upon objects and primitive val

Section 6: Overloading, Overriding, Runtime Type and Object Orientation

* State the benefits of encapsulation in object oriented design and write code that implements tightly encapsulated classes and the relationships "is a" and "has a".
* Write code to invoke overridden or overloaded methods and parental or overloaded constructors; and describe the effect of invoking these methods.
* Write code to construct instances of any concrete class including normal top level classes and nested classes.

Section 7: Threads

* Write code to define, instantiate and start new threads using both java.lang.Thread and java.lang.Runnable.
* Recognize conditions that might prevent a thread from executing.
* Write code using synchronized wait, notify and notifyAll to protect against concurrent access problems and to communicate between threads.
* Define the interaction among threads and object locks when executing synchronized wait, notify or notifyAll.

Section 8: Fundamental Classes in the java.lang Package

* Write code using the following methods of the java.lang.Math class: abs, ceil, floor, max, min, random, round, sin, cos, tan, sqrt.
* Describe the significance of the immutability of String objects.
* Describe the significance of wrapper classes, including making appropriate selections in the wrapper classes to suit specified behavior requirements, stating the result of executing a fragment of code that includes an instance of one of the wrapper classes, and writing code using the following methods of the wrapper classes (e.g., Integer, Double, etc.)
* doubleValue
* floatValue
* intValue
* longValue
* parseXxx
* getXxx
* toString
* toHexString

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